Is the gallery function not yet implemented, and will we have to unlock each by being corrupted by the enemy or will it be unlocked just by beating levels with the enemies?
Sorry, we disabled fullscreen since we had issues with scaling and indexing a bit. This is also the full resolution as well, since I draw my animations frame by frame, I kept the resolution a little smaller.
There is a trick though if you want to fullscreen it anyway, go to your monitor settings, and change your monitor resolution to 1280 x 720. That will technically make the game fullscreen :d.
I was just playing this and thinking "damn, the controls could be better spaced. Then it be much more comfortable playing this with both ... hands ... oh ..."
haha, Yes, I indeed planned the controls to be left-hand only! I've had some requests for a better/changable control scheme. We might eventually add that, but for now I think it's not too hard to get used to. Thanks for the positivity! Glad you enjoyed it.
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Is the gallery function not yet implemented, and will we have to unlock each by being corrupted by the enemy or will it be unlocked just by beating levels with the enemies?
The gallery will be an unlockable feature when it works, for now it is not functional, sorry!
i've been a big fan of your art for a long time now and absollutely love that you are making a game and that its so polished big props
Thank you very much!
can we fullscreen the demo?
Sorry, we disabled fullscreen since we had issues with scaling and indexing a bit. This is also the full resolution as well, since I draw my animations frame by frame, I kept the resolution a little smaller.
There is a trick though if you want to fullscreen it anyway, go to your monitor settings, and change your monitor resolution to 1280 x 720. That will technically make the game fullscreen :d.
I was just playing this and thinking "damn, the controls could be better spaced. Then it be much more comfortable playing this with both ... hands ... oh ..."
Sometimes I'm a bit slow.
Great game though. Animations are amazing.
haha, Yes, I indeed planned the controls to be left-hand only! I've had some requests for a better/changable control scheme. We might eventually add that, but for now I think it's not too hard to get used to.
Thanks for the positivity! Glad you enjoyed it.
I had the exact same thought before... yeah